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Warriors have the ability to tap their magical Mana to perform devastating maneuvers with their weapons that can have a variety of unusual side-effects. Each weapon type in the game has a primary and a secondary special move. Warriors who have reached Expert skill level in Tactics and Adept skill level in Bushido he or she can use the Special Moves from their weapon.
Each different type of weapon in the game has a different combination of primary and secondary special moves, making each weapon truly unique! Special move mana cost can be decreased by having multiples of certain skills. With 200 to 299 combined skill points, the cost will decrease by 5 mana. Having 300 or more it will decrease by 10 mana. The included skills are:
* Swordsmanship * Mace Fighting * Fencing * Archery * Parrying * Lumberjacking * Stealth * Poisoning * Bushido
Notes: The Lower Mana Cost item property will reduce special move mana cost. Some Special Moves might require more then just Bushido and Tactics to be used, like Shadowstrike, which requires Stealth. The Bushido and Tactics requirement is different from OSI's default behavior, which is Tactics and the skill of the weapon you are using.
Special Moves: * Armor Ignore * Bleed Attack * Crushing Blow * Concussion Blow * Disarm * Dismount * Double Strike * Infectious Strike * Mortal Strike * Paralyzing Blow * Shadowstrike * Whirlwind Attack * Armor Pierce * Block * Defense Mastery * Dual Wield * Double Shot * Feint * Frenzied Whirlwind * Nerve Strike * Riding Swipe * Talon Strike * Bladeweave * Force Arrow * Force of Nature * Lightning Arrow * Moving Shot * Psychic Attack * Serpent Arrow
For more in-depth explanations on what each move does, visit: http://www.uoguide.com/Special_Moves
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