(Novemberr-20-09)
Dungeons can no longer be marked, or teleported to
New Command - .regs (will count your reagents)
Auction House now added to World Moongates as "Auction House"
Death Announcer Added
More Unique Items for loot
.vote command to vote + reward tickets (see commands page)
.use i command to now invis pots (see commands page)
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(Novemberr-19-09)
Fishing now has treasures
Aqua Armor now craftable
Celestial Armor now craftable
Jade Armor now craftable
Bastille armor now craftable
Rarity of Blackrock now increased
Skillmake of Blackrock now increased
Magery now disarms the player
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(Novemberr-18-09)
Fixed Potion kegs again for good hopefully
Newbie system revised again
Added Full Alchemy Unique set.
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(Novemberr-16-09)
Fixed Potion kegs
Removed drakes there were not dropping loot in destard
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(Novemberr-15-09)
Potions for older clients will be normal now. Instead of 1 bottle thats clickable
You can also now sell mass amounts of items to vendors, for example selling agents.
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(Novemberr-12-09)
Adding Co-Owner to houses now fixed
Adding Friends for houses now fixed
Rare dyetubs now available as loot
Newbie system implemented.
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(Novemberr-11-09)
Armor Rates have now been adjusted. More info in forums
Added Full set of Mining Addons
Updated Unique Item Page
Tailors can now craft Death Shrouds (200 Cloth, 95 Skill Tailoring)
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(Novemberr-10-09)
House system revised a bit more (had problems)
Working on Mining Addons right now.
Shame and Destard had been revised
Aku is working on some new Uni monsters
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(Novemberr-8-09)
Added a full series of Taming addons. (View Unique Item page for more info)
Added 10 New Steeds (on top of britain bank to get a view of them)
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(Novemberr-6-09)
Players can now use the BANK command in your house to access your bank.
Updated Downloads page with some more useful player tools
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(Novemberr-5-09)
Updated Player Commands Page (Put Housing and Vendor commands)
New craftable tailoring armor
Balron now drops balrons blood (used for crafting)
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(Novemberr-4-09)
PvP Server now open. Click Depths PvP after logging in. (Not a full shard, just PvP Training. GM all skills)
Runebooks are now craftable. (7th Spell Square)
Hopefully some more functionality for the website (crafting requirements etc)
If you want DETAILS turned off (Page staff, and we can set it for you)
If your house decayed page staff regarding this. You have to be online for me to help you. (I did warn players on Forums. so read the forums)
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(Novemberr-3-09)
Player Vendors now available. Page GM to get them - 50k
Capture the Flag system just about finished.
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(Novemberr-2-09)
New House system with menu. (You need to redeed your house, sorry folks)
Updated Downloads page with a UOPatch.exe cancel app. thx to GrandPimpGod
Changed to a different status for viewing online players ingame .online
Removed some items from the supply vendor that can potentially harm the economy
Your weapon will get unequipped when casting spells.
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(October-31-09)
Tweaked Hedgemaze monsters so they are a bit easier
Added Supply Vendor (sells bulk items) (1 is in britain near bank, and one is in Bucs den)
Player Command Page has been updated.
FS Scrolls can be purchased from Mages
Taming advance rates were tweaked
Some people have had issues with taming (i made it super easy and verified it does gain)
Inscription Problem - Players cannot seem to create spell scrolls over level 6 . Not sure why everything looks perfect on the script.
Blacksmith is working properly now
Potion kegs seem to be having problems (will be testing it tonight)
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(October-29-09)
You can now craft and use Potion kegs
Ton of colored dye tubs added to monsters.
Taming Rings +1 to +5 available now
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(October-28-09)
You can now Mark and Gate in dungeons now
You can now tame all mustangs at level 70.
I made skill gain a bit harder, people said it was too fast.
ADDED: Player Vendors for the front of your house. Get them from the Provisioner in Britain or other Provisioners
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(October-27-09)
Skara, Cove, Minoc and Buc's Unguarded
Power Hours system enabled - faster skill gain during power hour which is every 6 hours.
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(October-26-09)
Changed weight of logs so it's easier for lumberjacks
Hythloth fully spawned now, go try it out.
Evaluation INT doesnt do anything right now..so don't bother macroing it yet.
I'm aware animals don't recall with you as well.
Removed player location from status page.
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(October-25-09)
Added Page Translation features to the website
You can now use the Help - Stuck feature and it will teleport you to a safe moongate for reds and blues with a res stone.
Added an Item Search on the website incase you want to look up information on your Uniques
Mining: Changed weight issues for all of the miners. Everything should be a bit easier now.
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(October-24-09)
Fixed Bladespirt so you can now target the ground
Increased body decay time
You are now required the taming level required by the animal to tame.
Set dropped item decay timer 5 minutes faster
Unique Page with item description now added
You can now buy 250 of each regeant from vendors to make it easier for you all!
Staff have been spawning more areas, go find them! and plenty more to come you may still find empty spots
Pack Llamas are now a bit strong so Miners can now load more onto them
A very nice player provided plenty of EasyUO scripts that he wanted to share with everyone (In Downloads section)
Still working on a page with a list of all the Uniques that are currently in game at the moment (plenty more coming)
Updated the "Join" page instruction a bit for people who cannot connect
Removed Res stones from all dungeons (let me know if you all want them back)
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(October-23-09)
Added Forges and Anvils to all caves.
Added in an entire set of Uni shroudes (soon to be on Unique Item page)
Now any level tamer can tame any ride, it will just take much longer the lower your skill is.
Status page now up. (I dont want to put a status page up when it's 1 player. kinda dumb in my opinion
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(October-22-09)
Added Shovels to the blacksmith
You can now sell fish steaks to the fisher.
Kirin, Nightmare, and Black, Chocolate, Crimson, Grey, Pamamino, Red Roan, Roan, Sky, Sky-Grey, and Willimate mustangs spawned
Some parts of Wasteland have been spawn, still working on it though
Working on skill addons, and more stat boosting uni's just hard to find, but I am working on them as I can.
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(October-20-09)
Market Place on Moongates now changed to Wrong Level 3
Paralyze field works without effecting yourself
Removed a bunch of nonsense NPC's all over the world
Unique: Flash Robe now available
Wrong Level 3 has a new Mirth Steed which requires an addon to tame!
Unique: +5 Enhanced Taming Ring Addon can now be found
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(October-19-09)
Alchemy advance rates refined
Unique: Flash Robe now available on one kind of monster
Fire Temple now spawned.
Polymorph is now working.
More Unique Items (+skills) are being built and soon to be placed on monsters.
Mining is fixed. Higher mining, better ore.
Spirit Speak now works. (use it near dead monsters)
Added UOAuto-Map to the downloads section
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(October-16-09)
Found a pretty basic exploit, don't let me catch you abusing it
Felucca spawned
Added PvP Arena near britain ninos.
Polymorph doesn't work
Implemented a new treasure map system now functioning.
Cartography does not work, not on my fix as soon as possible list though
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(October-15-09)
Hedgemaze is now spawned with monsters.
Trinsic Passage Spawned
Added more chances to get armor polishes on certain monsters.
New Rare item - Armor Polishes (able to change certain armors a color)
Revised Reactive Armor
Plan to Discuss new ideass with Aku tonight.
Vanq/Power/Force etc all seem to be in some weird order need looking into
Arrows vanish when you miss an enemy when they usually fall to the floor
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(October-14-09)
Covetous spawned with correct lvl monsters now.
Added Archery Butte behind the castle
Revised skill gain once more, and went over all of the skills.
Looking for some good ways to implement player skill addons.
Uploaded a lot of random scripts to test out and get implemented. (things players wanted)
Removed issued cities on moongates
Loot tables have all been adjusted differently. You might like it or hate it.
A number of spells were not being able to be casted, fixed.
Added Bank and Res Stones to popular Towns
I will be going through and removing nonsense town NPC spawns, they seem to be causing some players lag issues
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(October-13-09)
Quest and Escort System now working
Re-did Brit GY's loot templates as some monsters did not have gold and add two additional spawns.
Fixed murder count issue
Magery and Meditation have been made a bit easier
Intelligent Monsters are basically done, just need to be finalized and decided on where to spawn them
Addons and Uniques are being looked into, just waiting for a bit more player feedback
Chat system on website to access help or whatnot
Looking into something for Crafting Tables
Various minor issues have been fixed (most likely not even noticable to players)
There has been number of popular shards that have pleased a specific group in the sphere community and this mainly revolved around a certain kind of PVP. TAR, Santiago, Santiago V2, ColdFireUO, Atlantis UO, Cecils, and Gardascia seemed to attract atleast 70% of the same population because all of those servers had what the players wanted, whether is was crafting or not I think we all played for the kind of Magery they all had implemented.
Unfortunately, sometimes good things don't last forever and players voices start getting ignored and this seems to cause even the best sphere shards to crumble as you can't please everyone indivudually. I am not trying to be, copy or replace any of the Santiago based shard or any of the shards listed above, but the success of the shards is what I am aiming for. They all had the oldschool feel which is what I 'think' we all enjoyedr, and not the super advanced systems that players can't even understand. I want shard where people can join, and if you're experienced or not you will already fully understand everything from the start because of how easy it is and should be. Now remember MOST of all, I'm trying to keep things oldschool, even if it was more a pain in the ass for everyone. But just remember how much funner it was then? so why not try it again. I will take in all ideas, but sometimes I just won't let them slide if I feel like the shard will be moving out of the oldschool feel.
Because we all don't have the free time like we did a few years ago I am going to be a bit giving, but this will allow everyone to start playing and have fun right away.
1 Starter skill at 80
Full Spell Book
100/100/100 - STR/INT/DEX
No skill cap
UOAssist - has been tested and works with client 2.0.3 so all you UOAssist guys can use this program (UOAssist is known to have typical issues...crashing etc). Downloads section has a working version, with cracking instructions.
Razor - has been tested and works using the normal client to atleast client version 7. I let the UO Patch my uo all the way to client 7 and this worked with razor. (Make sure both boxes "Patch Client Encryption" and "OSI Encryption" are checked when you are at the Razor configuration menu)